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dc.contributor.author Ranaweera, L
dc.contributor.editor Perera, I
dc.contributor.editor Meedeniya, D
dc.date.accessioned 2022-12-09T06:22:12Z
dc.date.available 2022-12-09T06:22:12Z
dc.date.issued 2016-12
dc.identifier.citation ****** en_US
dc.identifier.uri http://dl.lib.uom.lk/handle/123/19721
dc.description.abstract With the increasing number of utilities provided by touchscreen devices, the process of designing user interfaces is of utmost importance. In the search for UI design decisions, it is necessary to have access to current data related to user behaviour relating to touchscreen inputs. As such, the technique of crowdsourcing has been used to create a game to collect data related to drag and drop, rotate, pinch zoom in and out gestures in the project discussed in this paper. The major design decisions encountered in the project were creating an intriguing gameplay that involves all the touch gestures mentioned above and devising a mechanism to collect and store data related to such movements. The final outcome of the project is a game designed for Android devices that can be distributed via the Google Play Store, which will collect and transfer data to a remote location to be analyzed by UI designers. en_US
dc.language.iso en en_US
dc.publisher Department of Computer Science and Engineering, University of Moratuwa. en_US
dc.subject User interface design en_US
dc.subject Crowdsourcing en_US
dc.subject User interface optimization en_US
dc.subject Touch input en_US
dc.subject Unity 2D development en_US
dc.title Fill in the blanks en_US
dc.type Conference-Full-text en_US
dc.identifier.faculty Engineering en_US
dc.identifier.department Department of Computer Science and Engineering en_US
dc.identifier.year 2016 en_US
dc.identifier.conference CSE Symposium 2016 en_US
dc.identifier.place Moratuwa, Sri Lanka. en_US
dc.identifier.pgnos pp. 67-72 en_US
dc.identifier.proceeding Proceedings of the CSE Symposium 2016 en_US
dc.identifier.email lochana.12@cse.mrt.ac.lk en_US


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