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Real time stereo vision based on biologically motivated algorithms using GPU

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dc.contributor.author Chandrapala, T
dc.contributor.author Samarawickrama, J
dc.date.accessioned 2013-10-21T02:12:28Z
dc.date.available 2013-10-21T02:12:28Z
dc.date.issued 2011
dc.identifier.uri http://dl.lib.mrt.ac.lk/handle/123/8099
dc.description.abstract Although many recent stereo vision algorithms have been able to create disparity maps with high accuracy, because of the sequential nature it is difficult to adopt them for real time applications. Biologically motivated algorithms involving Gabor filters demonstrate inherent parallelism and could be effectively implemented in parallel hardware such as Graphics Processing Units(GPUs). We present a real time stereo vision algorithm based on Gabor filters which effectively use the memory hierarchy and the threading resources of the Graphics Processing Unit(GPU). Since the 2D filtering process is a critical activity which takes upto 50% of the total time to create the disparity map, we evaluate the GPU implementation of three filtering methods. Using the optimal filtering method out of them, we were able to achieve a frame rate of 76 fps for a 512x512 image stream on a NVIDIA GTX 480 GPU, and a I70x speed-up compared to the conventional CPU based implementation.
dc.language en
dc.title Real time stereo vision based on biologically motivated algorithms using GPU
dc.type Conference-Abstract
dc.identifier.year 2011
dc.identifier.conference Excellence in Research, Excelling a Nation
dc.identifier.place Faculty of Engineering, University of Moratuwa
dc.identifier.pgnos 179-183
dc.identifier.proceeding 17th Annual Research Symposium on Excellence in Research, Excelling a Nation


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