Folktales as a creative lab : a participatory design-based digital storytelling model to develop creative potential

dc.contributor.authorSenevirathne, M
dc.contributor.authorRodrigo, B
dc.date.accessioned2022-10-12T05:36:55Z
dc.date.available2022-10-12T05:36:55Z
dc.date.issued2022-09
dc.description.abstractCreativity is our ability to look at a problem and come up with an ideal solution. It has nothing to do with the subject, the job or what we learn. In the Sri Lankan education systems creativity is nurtured but not at a suitable level. It is more suitable to mention in that way rather than mentioning creativity is not fully nurtured. Creativity should be accessible to all, since everyone is creative. It is full of optimism, hope and the joy of changing things by making the truth come true. With the arrival of digital technology, children have ever-increasing opportunities for knowledge gathering and study. It encourages students to open up their creative abilities to share and build continuous relationships through their creativity. Therefore, students actively partici-pate in the process by taking responsibilities, working with the organisation, and experimenting and developing unique proposals for solutions. This project adopts the participatory design approach which is a design methodology in which the potential users of a design participate as co-creators in the design process, as a framework to develop a digital storytelling model and reflect how students express their creativity. In this process, students’ thoughts are interpreted using active participatory approaches such as illustration, photography, audio recording, writing, and drawing. This process involves creating a story based on students’ creative abilities and forcing students to act and make decisions to solve their creative problems. Participants use participatory approaches to analyse and synthesise stories through creative abilities.en_US
dc.identifier.doihttps://doi.org/10.31705/BPRM.v2(1).2022.5en_US
dc.identifier.issn2815-0082en_US
dc.identifier.issue1en_US
dc.identifier.journalBolgoda Plains Research Magazineen_US
dc.identifier.pgnospp 21-21en_US
dc.identifier.urihttp://dl.lib.uom.lk/handle/123/19092
dc.identifier.volume2en_US
dc.identifier.year2022en_US
dc.language.isoenen_US
dc.subjectFolktales as a creative laben_US
dc.subjectDigital Storyen_US
dc.subjectModel to Develop Creativeen_US
dc.titleFolktales as a creative lab : a participatory design-based digital storytelling model to develop creative potentialen_US
dc.typeArticle-Full-texten_US

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