The Role of Network Slicing and Edge Computing in the Metaverse Realization

dc.contributor.authorKarunarathna, Supun
dc.contributor.authorWijethilaka, Shalitha
dc.contributor.authorRanaweera, Pasika
dc.contributor.authorHemachandra, Kasun T.
dc.contributor.authorSamarasinghe, Tharaka
dc.contributor.authorLiyanage, Madhusanka
dc.date.accessioned2023-11-29T06:00:03Z
dc.date.available2023-11-29T06:00:03Z
dc.date.issued2023
dc.description.abstractMetaverse is the latest technological hype in the modern world due to its potential for revolutionizing the digital visual perspective. With the COVID-19 pandemic, most industries have moved towards digitization, and the metaverse is identified as one of the most promising platforms for such a transition, as it provides a three-dimensional (3D) immersive experience for the users. Currently, most digital service providers and organizations are actively working on metaverse- based applications. In addition, there has been a rapid increase on research work involving metaverse realization. Launching a large scale metaverse in the real world is a challenging task. However, fifth-generation (5G) and beyond 5G (B5G) technologies are envisioned to improve the feasibility of pragmatic deployments. Although, there are several conceptual designs available, actual adaptations of the concepts are still limited. This survey focuses on providing a practical approach for metaverse realization using 5G and B5G technologies. Specifically, We discuss the importance of network slicing (NS) and multi-access edge computing (MEC) as emerging 5G technologies for enabling the realization of the metaverse. We first introduce the motivation behind metaverse for future envisaged technologies. Next, we present a holistic high-level framework for metaverse realization based on network slicing and edge computing. Moreover, we discuss the futuristic metaverse applications, their technical requirements, and methods to satisfy the requirements. Finally, we highlight the deployment challenges and possible approaches to overcome them for an actual metaverse realization.en_US
dc.identifier.citationKarunarathna, S., Wijethilaka, S., Ranaweera, P., Hemachandra, K. T., Samarasinghe, T., & Liyanage, M. (2023). The Role of Network Slicing and Edge Computing in the Metaverse Realization. IEEE Access, 11, 25502–25530. https://doi.org/10.1109/ACCESS.2023.3255510en_US
dc.identifier.databaseIEEE Xploreen_US
dc.identifier.doi10.1109/ACCESS.2023.3255510en_US
dc.identifier.issn2169-3536 (Online)en_US
dc.identifier.journalIEEE Accessen_US
dc.identifier.pgnos25502 - 25530en_US
dc.identifier.urihttp://dl.lib.uom.lk/handle/123/21780
dc.identifier.volume11en_US
dc.identifier.year2023en_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.subjectAugmented realityen_US
dc.subjectmulti-access edge computingen_US
dc.subjectmetaverseen_US
dc.subjectnetwork slicingen_US
dc.subjectvirtual realityen_US
dc.subjectextended realityen_US
dc.titleThe Role of Network Slicing and Edge Computing in the Metaverse Realizationen_US
dc.typeArticle-Full-texten_US

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